Shelly and a number of her fellow GDF elites get caught and find themselves locked up in Haskell's remote private penitentiary. A medium sized map
Shelly and her GDF cohorts are captured by Heskel's forces and sent to a maximum-security prison owned by Heskel himself.
Awesome level! Very professional! I loved the subtle references to the classic Duke Nukem 3D penetentary level.
I really liked the feature with the jump boots where the countdown didn't start until you clicked 'use'. I always hated having to race against a timer in the main game. But that's just my preference. There's probably no right or wrong way to do it.
I had great difficulty finding the last couple secrets. The one in the little office, behind the painting in the reception area with the car park outside was impossible for me to find without cheating. I wonder if there was a bug? I was also puzzled by the enemy in the jail cell accross from the cells where you start the level. I wasn't sure if there was a secret switch to open his cell that I just couldn't find or whether you're not supposed to be able to get to him.
In any case the above issues were minor and may have been me missing something not bugs. It's a great level. Thank you for taking the time to make it!
There's a hidden button nearby that lifts the painting up to reveal a secret area behind it :)