Almost 4 years have passed since the publication of the previous news about progress in development of Paradise Lost modification.
During this time, the world has changed a lot. In life many new urgent problems and tasks appeared. So it turned out that all information support stopped.
But do not despair. All this time, mod was developed in the background mode. If I had free time - work continued, if not - there was no development.
Comparing with beta-version it has a lot of changes.
Graphics became more closer to the S.T.A.L.K.E.R. of 2004-year period:
Many old features have appeared. For example, such as:
Artefacts spawn after death monster/npc in anomaly
New bloodsucker stealth-mode
Build-style of intro video
Build-style ragdoll & Bobbing effector
Physics of tissues
Also the game levels were changed a lot. They were replaced with their builds prototypes.
Unfortunately, at the moment, they are not ready for demonstration.
At the moment, the most urgent is the gameplay from level "Sarcophagus":
Still it's hard to CERTAIN the release date because only one person directly develops the mod.
But keep following the news!