Orion is a total conversion utilizing Valve Software’s Orange Box engine. Orion immerses the player in an intense online experience with dynamic combat and a vast array of new features.. Featuring fast-paced tactical gameplay on futuristic battlefields, Orion brings the fun into gameplay.

Report RSS Orion - Gameplay 2009 (3 v 3 match)

First footage released in over 2 years! NOT THE OFFICIAL TRAILER. TAKEN FROM A SMALL PLAY TEST (6 players / 3 v 3 match) Enjoy!

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We are back with a small gift to you guys!
Game-play footage!

Please note, this is NOT the official trailer. This was footage taken from earlier today in a small 3 v 3 match. We will be releasing new footage from this Sunday's 32 player beta test AS WELL as an official trailer! So just enjoy this for what it is... and that is game play segments slapped together with one of our official songs :)

Comment on the video page!
See you on the fragging fields soon!


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FedoraMcQuaid
FedoraMcQuaid - - 30 comments

(buried)

Well with all that autoaim I guess nobody will have to worry about having to aim.

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Esoj
Esoj - - 48 comments

you still have to aim there isn't any what I would call auto aim. you do get punished if you don't aim properly. as Praz said plenty of movement stuff comes into the equation. I've only been testing for a short while but it's definitely a challenge to always get the perfect shot on an enemy

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cW#Ravenblood - - 6,703 comments

where is there auto aim??

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gregfriis
gregfriis - - 62 comments

I don't see any auto-aim...

Are you talking about the little target indicators under each player?

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Praz Author
Praz - - 893 comments

Yeah, those are the teammate indicators - they are being repositioned to the chest of the teammates.

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THElastNINJA
THElastNINJA - - 920 comments

The teamplay is really awesome and counts alot, that's something you dont really feel in other games/mods.

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JohnnyMaverik
JohnnyMaverik - - 469 comments

I think your getting confused with all the markers showing where his team mates were... I thought it was autoaim at fist but if you watch in full screen you can see the crosshairs and it didn't look like there was any autoaim...

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Praz Author
Praz - - 893 comments

Auto aim? I don't notice any?

There are locational hit boxes (as in chest and stomach hits take away more than legs arms - head shots are even more effective. Also there are a lot of player-movement based activities such as iron sights, sprinting, and more... a lot gets taken into the equation when it comes to combat.

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bogie
bogie - - 173 comments

You guys been stuck in some kind of time machine? 2 years???!!!

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Kalenov
Kalenov - - 300 comments

*checks your profile* yeah I don't see a mod/addon in your profile, and you've been here for three :S :P

Seriously, give'em time.

Brilliant job guys, can't wait to play.

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Jam3s007
Jam3s007 - - 1,217 comments

That was soooooooooo funny, haha *cough*

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Praz Author
Praz - - 893 comments

As previously mentioned... We basically had to rebuild the game after the port from Ep1 to the Orange Box engine... but thanks.

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Danielcook1
Danielcook1 - - 450 comments

Good Gameplay good music

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FedoraMcQuaid
FedoraMcQuaid - - 30 comments

OH, I see now, my bad they looked like the crosshair was following them.

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Sporkeh
Sporkeh - - 807 comments

(buried)

Hello Praz, HellSpike here, please don't use my content anymore. Thanks.

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Praz Author
Praz - - 893 comments

Don't worry.

A.) You're models were built far too sloppy and couldn't be used.

B.) We had to re-design most guns and re-model them.

You may contact Dec and Peder (as well as Werd (texture artist) for more information.

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Sporkeh
Sporkeh - - 807 comments

(buried)

Yeah sure, except that quite obviously is my rifle model you're showing off in the video.

"You're models were built far too sloppy and couldn't be used."
You are models, nice one. Seeing as you have no 3d skills whatsoever, this quite probably is a weak attempt at insulting mine. Nice try though.

Nah, don't need to contact anyone else on the team, you know what to do buddy.

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{SOTW}LoneWolf
{SOTW}LoneWolf - - 121 comments

All aboard the bawww-and-be-an-*******-train! Wooo Wooo!

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Sporkeh
Sporkeh - - 807 comments

(buried)

Yeah that's pretty funny.

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Praz Author
Praz - - 893 comments

HellSpike, its as simple as this.

You are no longer the author of this rifle. You are one of them, yes. And years ago, both when you joined the forums and signed up and received developer access, and through a verbal agreement between you and my self, any work made for the game was for the game. Period. Authors of the work will be fully credited, and here's the authors of the FNC-30.

dec_is_ruler - recompiling, decompiling, full weapon edits, muzzle flashes, other bones and attachments

Mix_Tape: animator

Gabe - animator

ET: Model reconstruction

And various other authors that brought down the poly count and removed that otherwise confrontation and questionable modeled statement inside the model.

So. You're options - Either contact all of those developers and have every single one of them tell me they don't want that weapon included. Or take me to court and otherwise have your name in the credits.

This is the last I'll be responding to you, as I have very little respect for you, and I do not wish to see you on this page again.

Love,
David.

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Nebcake
Nebcake - - 443 comments

That looks like a whole lot of fun, I cant wait.

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geokes
geokes - - 96 comments

looks fun, but please replace the hl2 damage effects

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SAHChandler
SAHChandler - - 119 comments

Looks solid.

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Orion
Orion - - 587 comments

That video is just awesome! Can't wait till you guys release!!

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DecDoyle
DecDoyle - - 8,532 comments

Very VERY awesome work Orion team!

I want to make my own gameplay video soon! :D :D :D

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Anonymousperson
Anonymousperson - - 189 comments

Those are some pretty nice sounding guns

Good job

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Bird_of_Prey
Bird_of_Prey - - 1,616 comments

Looks very promising.

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