Orion is a total conversion utilizing Valve Software’s Orange Box engine. Orion immerses the player in an intense online experience with dynamic combat and a vast array of new features.. Featuring fast-paced tactical gameplay on futuristic battlefields, Orion brings the fun into gameplay.

Report RSS Orion Beta 1.2 - Hands on Preview (Halflife2.net)

The crew from Halflife2.net had the opportunity to come play Beta 1.2 before the public release. They were some of the first people to play the original Beta and it was great to have them come back and see all the changes we have incorporated into the game! Read for more!

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Halflife2.net

ORION BETA 1.2 - HANDS-ON IMPRESSIONS - HALFLIFE2.NET

Recently Halflife2.net had the pleasure of play testing the latest beta of Orion, known as version 1.2. For those not in the know, Orion is a total conversion deathmatch and capture the flag mod for Half Life 2 with more modes in the pipeline. There are currently 3 classes right now, with 5 planned. I spent a lot of my time playing as both the Support and Assault class. The Assault class gives you two separate machine guns and a jet pack, while the support class includes a single machine gun, a semi automatic shotgun and a magnum. The sniper class includes the standard sniper rifle with the traditional secondary weapons. With the release of 1.2 come some very cool changes and additions to the mod.


New additions that feature in the beta are 4 new maps which may turn out to be major fan favorites. First on the list is Myst, a capture the flag map set in a jungle environment, with some really spiffy water effects. A lot of the fighting takes place out in the open, with plenty of opportunities for the assault class to use the jetpack to their advantage.


Next on the list is Snowdrift, a capture the flag map largely based in a snowy train yard with two opposing bunkers. While it doesn’t have quite as much open battlefield as Myst it is still has a pretty large scope to it. I didn’t get to play very much of Snowdrift, which was a little disappointing, as it was one of the most visually interesting maps. Another new map added was Shadow. Shadow takes on more of a verticality element to it; there are multiple levels from which you can wage war, it’s in a canyon area with routes carved into the rocky terrain. Last on the list is Catchment, a remake of a map that has been in Orion for quite some time. Catchment is easily one of my favorite maps from the beta. The close quarter’s assaults that take place in the narrow hallways really add a unique play style not found in the larger maps.


Along with all the maps come some specific class and gameplay updates. The Sniper now has the previously hinted at cloaking ability, which gives him a Predator-like invisibility. You can move with the cloak still activated, and it will slowly drain the meter. It’s pretty devastating once you get the hang of it, and its rather fun sneaking up on your enemies. On top of all that they have added a ton of performance savers and optimizations to make the game run relatively smooth and bug free. Now, with all of that said there are some minor problems that I feel weighed down Orion. One point is the hacking; you don’t get very much on screen representation while hacking and it feels like a minor feature. You don’t really feel the full effect of hacking has on a specific area, and it could probably be addressed easily.


With the imminent release of the new beta I’m sure it will be building up a fair bit of press and attention, which I wholeheartedly feel it deserves. The attention to detail and how well balanced it is really shows how much work Praz and his team put in is outstanding. With the right audience and attention Orion could really take off and get the attention is deserves.


Orion 1.2 will be available for public download in the near future, with a guarantee of no pesky server crashing issues! Keep an eye out on our weekly mod round-up article to download version 1.2 or visit the Orion website.


Played by Sliver & Hectic Glenn
Preview written by Sliver

Comments
Anonymousperson
Anonymousperson

Awesome

Can't wait for the release

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Dr.Nick
Dr.Nick

Well the earlier releases didn't impress me at all. Weapon balance was terrible and the aiming was not fluid at all. I don't think there's really a good way around it but the work the modders did was certainly good. It just doesn't translate to fun gameplay I'm afraid. If your looking for a fun shooter I would look elsewhere.

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Kalenov
Kalenov

So I assume you've played this release then?

Honestly wasn't the 'first' release declared Late Alpha/Early Beta -anyway-? I mean hell, if you look at 90% of the games on the market, from Alpha to Finished Product, they go through unimaginable shifts.

Hell, Halo was an RTS for the Mac & Half Life was about a character that looked rather Space-Biker-Ish.

So again, I must ask, have, you played this release? Because the gaps between releases, tend to cause dramatic changes in both gameplay style & mechanics.


To the Orion Team/Spiral Studios, looking forward to the release guys!

Oh and P.S. - Kickass Soundtrack.

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DangerousCat
DangerousCat

"Earlier" release was here to show us what the game is, and what is ready for now!

You know, and everyone knows, that there are many mods that are doing something, and maybe something interesting but they show only cool pictures and edited videos (just with best parts)...hiding all their fails and errrrrrors...

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DangerousCat
DangerousCat

We want it in out hands too!

Give us treat! :3

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Underet
Underet

Если будет релиз новой версии, обязательно качну)))

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xXMaNiAcXx
xXMaNiAcXx

I don't know russian...you?
Also, I can't wait for it to be released to play with more people on servers :)

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DangerousCat
DangerousCat

I know, but it's not a point to karma down...

He said that if there is a new version, he will surely download it!

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FJS
FJS

I don't, but I can always ask Google =P

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