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We have made changes to our orignal plan.. We came up with the plan to make our own Engine.. So far so good we have a beta of our engine but we need people to help intrested email PyRo at Older Specs Of Engine -----------------THIS IS NOT FINISHED-------------------- DOT3 Bumpmapping support. Optimized Hardware T&L support Unified Angle System (radian or degrees) Optimized dynamic stencil shadows for meshes. DirectX Hardware Lighting support (up to 8 simultaneous lights) Full DirectX8.1 and DirectX9 support Fast view frustum culling (sphere and box) Billboard-based Particle System 3DS, X, MDL, MD2, MD3, Skinned Mesh Support for models Fast Terrain Rendering System with quadtree Hardware Vertex Shaders to optimize rendering if available. Shader script system to setup texture effects BSP Rendering Engine with PVS/Lightmapping Atmospheric effects like fog, cloud, sky (box and sphere), stars. Advanced ray collision detection returning accurate information. -Scotlish

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I am gonna put up the beta test form soon. The idea of it is to get to know the gamerz and become good partners with them. The sooner you sign up the better chance you have in getting to beta test OHP so keep checking Moddb because they Own for hitz =). Rumors: The site and mod is not down for who thought

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I am gonna put up the beta test form soon. The idea of it is to get to know the gamerz and become good partners with them. The sooner you sign up the better chance you have in getting to beta test OHP so keep checking Moddb because they Own for hitz =).

Rumors:
The site and mod is not down for who thought it may have eben we just took a bit of a break from all our hard work but we are back in action again

visit the site at:
Fragtag.com

or the forums at:
Fragtag.com

Qustions Email Me At:
dbzandcs@hotmail.com

~PyRo

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