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You're Mike Sullivan, a Black Ops captain that leads an operation on an island with weird, unknown activities. During the operation, your team suddenly gets deadly diseases, and they start to disappear aswell. The deeper they got, the more deadly it got. In the end, everyone either died, or disappeared... except YOU. When you start to wake up, you realise you're not in the middle of the jungle anymore... It's far worse, an abandoned Laboratory deep underground, where illegal experiments are made. But... there's a weird unknown specimen that managed to escape the room where it was trapped in. That specimen will follow you, and possibly try to rip you apart. Enjoy trying to escape the labs..

Add job Report Animator at Redmotion Studios

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Programmers located Anywhere.

Posted by Redmotion Studios on

We are looking for a skilled 3D character or vehicle asset animator to help Jackboot Games produce an authentic World War 2 first person shooter experience. The ideal candidate should have a experience animating either characters, vehicles or non-humanoid assets. A solid grasp of the principles of body movement, anticipation, overshoot, follow-through, squash and stretch, forward and inverse kinematics, and other facets of both 2D and 3D animation is essential. The animator must be well-versed in related tools such as 3DS Max or Maya.

Duties:
• Produce high quality animation in accordance with the project art direction and technical requirements
• Contribute to the design and implementation of animation from prototype through to final quality
• Create and maintain documentation of methods and animation assets
• Assist in planning and estimating animation work
• Oversee and assist junior members of staff when required
• Maintain good communication and collaboration with other team members

Requirements:
• Previous game development experience on current gen PC platforms
• Proven experience in Keyframe animation on 3d human character rigs
• Proven experience working with full body motion capture for real time and cutscene animation
• Good verbal and written communication skills, able to gather information and requirements from other development team members and act upon them

To Apply

application@redmotionstudios.net