Once and For All is an action-packed Half-Life 2 modification. It takes place sometime after the half-life 2 series ended.

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Add media Report RSS Am_Junkyard - First Arena Mode Map - W.I.P. (view original)
Am_Junkyard - First Arena Mode Map - W.I.P.
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fliros
fliros - - 705 comments

the train looks a bit strange, shouldn't it be pulled down be gravity? doesn't really look realistic.
(and with train I mean the metal thing that is for some reason stuck in the ground, if it has fallen out of the sky)

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Rookie718 Author
Rookie718 - - 137 comments

I see what you mean, but theres an explanation, which will be better explained in the future. But there is a slight storyline in this map for arena mode, that also has to do with the storyline entirely. These "junkyards" were setup by the combine to dispose of all trash pretty much, this way it wouldn't be in there way, the trash was thrown into random areas such as this. As for the train part, it was picked up by a crane, which was taken away when this area became abandoned, and dropped into the junkyard, when the crane dropped the train, it was then pushed a bit farther down, so it would be facing out of the ground, so it wouldn't take up so much space. So basically its stuck in the ground too far for gravity to pull it all the way down.

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Description

The map is still W.I.P. It is about 50%-75% complete. The main 2 things I am working on are the outside area(the forest so the world just doesn't drop off into a skybox, adding more hills and gonna add cliffs so it looks as if you're in a valley)And the lighting. The outside is a bit bright.

This is an old junkyard that was used for destroying various things. Most of the trash is buried underground, and much of it is toxic ; which causes poisonous pools of water in a few holes around the junkyard.
If you do not know what arena mode is please refer to the concept art picture.

Please respond with constructive criticism as often others find ways to improve I couldn't think of=P(And once again, the lighting is being fixed right now so don't use that as constructive criticism)