Narodnaya Solyanka DMX Final Cut is a very large merged modification for S.T.A.L.K.E.R. Shadow of Chernobyl that combines the original 2009 Narodnaya Solyanka experience with the 2010 DMX 1.3.2 addon ... there has also been content recently added or modified from Refragger, Shidentora, Codex_, merv71, Chevyfreak, and John Coltrane [JC]
Loaded like a truck. A machete for HTH jobs, a deadly shotgun for CQB jobs, a fully-customized AK-47 for mid-range jobs, a Mini-Dragunov for long range jobs and a weapon that I currently test to decide will I use it in the future, in this case an Iglomet (Needle-Thrower in English). When loaded like this, go to long range expeditions ONLY after a blowout, because even when you save a few kilos for artefacts you come across, so that you can sprint, it can still happen that you go over the sprint weight limit and you don't want to be surprised by a blowout.
All NS based mods are so buggy and glitchy they're impossible to finish, though.
Ask JC, he can tell you about this one.
And you don't have to finish it. I am playing my FO3 for several years , one playthrough, and never finished it, I don't want to. I call that Mad Mad Post Apo. You just wander the Wastes and survive. After all, they call us the Lone Wanderer, so WTH.