A sequel to RA2/YR: Nod's Revenge imagines the original Command & Conquer (Tiberian Dawn) as taking place in an environment not long after Yuri's defeat...
GDI tanks and humvee on patrol. Featuring new tiberium/ore trees which propogate both ore and hazardous tiberium crystals. Currently testing wind power plants for the UNGDI forces.
"currently testing"... this was way back in 2015 with version 0.8-something. maybe even pre-beta. I think I found that the single-square base power buildings were just too weird to balance for cost and getting the AI to build their bases properly.
May not be a completely impossible idea, but I moved back into a 2x2 allied p.plant and left off trying to get the upgrade turbine graphics to work back in 2019... anybody with up for trying to finish that, shoot me a PM.
Cheers.