A sequel to RA2/YR: Nod's Revenge imagines the original Command & Conquer (Tiberian Dawn) as taking place in an environment not long after Yuri's defeat...
Poll: Should Stormtroopers use Tiberium bullets all the time, or only when elite? |
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Black Hand Stormtroopers | Locked | |
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Sep 15 2015 Anchor | ||
Early on in Nod's Revenge development, it was decided that at least one of our central Nod Infantry should hearken back to WW1/WW2 themes based on the use of former Soviet/Yuri equipment. These "Stormtroopers" would be more like what we thought the old Conscripts should've been - specifically in that their gas masks would aid in immunity to poison gasses and radiation. Rest assured, these "Black Hand Conscripts" will be far more effective than their un-enthusiastic predecessors.... Sketch by Darcad on DeviantArt. A piece by Eco Flex on DeviantArt that we thought matched our Black Hand Stormtroopers quite well. Adaptation and recoloring by the Nod's Revenge team.
Edited by: Bucknife |
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Sep 18 2015 Anchor | ||
What's the Black Hand's relation to Nod? Is it loyal to Nod or does it eventually go rogue? (with possible echoes to C&C3's Black Hand under Brother Marcion) Edited by: P.Rex |
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Sep 18 2015 Anchor | ||
The approach to the Black Hand within Nod's Revenge is more like "Kane's Secret Police". It is where Nod's best technology and those closest to Nod's agenda are found. I don't think we'll be seeing a rogue Black Hand for this early chapter of the Nod's Revenge story. |
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