Welcome to NinjaZ: Zenkai Warriors This is a project currently in development by first year undergraduate students that was part of a second semester assignment, that is now being continued through the (australian) summer break. We aim to make an interesting adaptation to the many first person multiplayer shooter games that are currently on the market today. As a part of our assignment for RMIT university (in the game studio course) we completed a modification (mod) for Unreal Tournament 2004. This has given us the framwork, basic design and gameplay of our mod. As a part of the continuation of the project we will be modifying and adding content to the mod, and fixing certain optomization issues discovered with modding the UT2004 engine. We hope you enjoy looking around the site, and have fun playing the game soon.

Post news Report RSS Monday, 12th September 05.

We had a meeting today, and nutted out what we have to do before we present our demo for out class in 3 weeks time. -We still need to make atleast one detailed map, yes this still includes the lighting, static meshes, sounds and emitters. -We still need to implement more skills, for more information

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We had a meeting today, and nutted out what we have to do before we present our demo for out class in 3 weeks time.

-We still need to make atleast one detailed map, yes this still includes the lighting, static meshes, sounds and emitters.
-We still need to implement more skills, for more information on the skills, check the design page.
-We still need to finish some of the weapon models and some animations, this is mainly just touching things up, weapons and animations are about 80% done.
-We still need to implement a menu / hud
-We still need to make the custom game type
-We still need to make an opening cutscene

We have 3 weeks if we want to present all these features for marking. Although some things may still be dropped at this point. Rest assured though, we will have all these features (ofcourse more aswell) for our first public release :)

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