I like present our modyfication to the game Earth2160 created by polish studio Reality Pump. The NEP(New Earth Project- working title of the mod), is focused in bringing old units , atmosfere and that specific feel of older games created in Earth universe(like Earth 2140 , 2150 , the moon project , etc). But not only that. It is also some kind of experiment with is focused in showing what can be done in RTS games. Mod features: - New/old units from others game series, like Tiger for UCS , LBT(Pamir) for ED or cruscher for LC - Improved Fx - New maps created especially for this MOD(Also graphically improved) - Completely new gameplay. - New much clearer research system (Now you know waht you are researching.) - Diffrent build system for specific races. - Completely new reworked aliens, with much better morphing system(Morphoid player now “tech” like other nations...) - Old/New wepons technologies , with behave like as the ones from older games from this series . - Completely reworked a

Post news Report RSS The release of the newest patch will be delayed

The release of the newest patch has been troubled and will be delayed. Due to the new script utilized by the (aircraft) carriers the first mission of the campagin (the prologue) of LC is unbalanced.

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The release of the newest patch has been troubled and will be delayed. Due to the new script utilized by the (aircraft) carriers the first mission of the campagin (the prologue) of LC is unbalanced. before the patch will be released, I will have to fix the campaign. in the new patch the following flaws have been eliminated:
- the script of bombardment is not causing instability of the game
- the instability of AI has been removed, in case of UCS it was caused by the suicidal units Silver T
- the AI of LC has been improved
- in the Uncle Sam mode:
* added new payment options: 2500, 7500
* added function of earning by killing, where players receive such amount of the resources, as the double maximum HP value of the eliminated unit
- it is now possible to set the starting amount of cash (morphid recieves proportionally more morfing units)
- the targeting has been improved: now anti-fleet units are targeting fleet, AA units are targeting fighters and artillery and bombers are targetting power plants before other facilities.
- AI is controlling the escort of fleet (but only in case of AI)
- fleet is producing the escort in entire squads, which are reinforced by the system of squad reinforcements
- The mode of escort activity has been changed in order to prevent fleet mobility restrictions due to the constant escorting, and in order to allow the possibility of utilizing the escort in attack
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Patch 1.3.8 is necessary to play New Earth Project.

Without it units can't leave the factory.
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You can download patches here Earth2160.com

In older versions there are no flags allowing simultaneous existence of a factory and its exit as a single building.

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Gamemaster_Fox
Gamemaster_Fox - - 115 comments

Hope that this is only a temporary setback, I like the mod itself a lot. :D

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AdmiralThakain
AdmiralThakain - - 60 comments

I want to say this mod is so great ! I am just playing the Beta and i love the feeling of the gameplay ! I can not wait to get the new version of your mod ! Keep up the good work and i wish you team all the best ! I have only one question - if the mod is finish it will possible to select a techtier 1 - 6 ! It makes for me more fun without Battleships and Weapons of massdesctructions.

With best regards a big fan of your mod !

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