I like present our modyfication to the game Earth2160 created by polish studio Reality Pump. The NEP(New Earth Project- working title of the mod), is focused in bringing old units , atmosfere and that specific feel of older games created in Earth universe(like Earth 2140 , 2150 , the moon project , etc). But not only that. It is also some kind of experiment with is focused in showing what can be done in RTS games. Mod features: - New/old units from others game series, like Tiger for UCS , LBT(Pamir) for ED or cruscher for LC - Improved Fx - New maps created especially for this MOD(Also graphically improved) - Completely new gameplay. - New much clearer research system (Now you know waht you are researching.) - Diffrent build system for specific races. - Completely new reworked aliens, with much better morphing system(Morphoid player now “tech” like other nations...) - Old/New wepons technologies , with behave like as the ones from older games from this series . - Completely reworked a

Post news Report RSS New AI.

New AI makes statistics about enemy army, and builds respective platoons. AI makes scouts and attacks only visable units and withdraw the army when loses.

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Engine support for AI is not enough good for NEP. I wrote new script to compile with gametypes and campaign scripts. Old AI hasn't built units all time so it has not enough big army. New AI builds units all time when has money, so it can build bigger army. New AI makes statistics about enemy army, and builds respective platoons. AI makes scouts and attacks only visable units and withdraw the army when loses. It attacks with big armies of bombers, tanks and artillery, not single platoons. AI is completed at about 80%.
Campaign will be
adapted to the new ai.

Ltempar improves fleet and parametes.

Templar(Joker89) makes trailer.

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Lupus_of_nox_noctis
Lupus_of_nox_noctis - - 1,088 comments

Sounds good, cant wait for the mod to get release, one of my most looked forward to!

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Melkart
Melkart - - 123 comments

Those are great news!

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SHOGUN996
SHOGUN996 - - 973 comments

I know is a good idea but now is may I not sure this mod will be release in this year:(

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Raptorad Author
Raptorad - - 145 comments

I needed good AI for campaign. Making AI in old way was slower so I write new AI which uses mission scripts. I was writing old AI many years. New AI I wrote in few weeks. I sholud only add research checking, because now AI can build Crushers or Jaguars when it is not researcged.

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Michael-one
Michael-one - - 121 comments

Good works

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GOLANX
GOLANX - - 236 comments

I always built a bigger army than my enemy and overwhelmed them with sheer numbers, would like to see the return of strategy to the numbers tactic.

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ltemplar1
ltemplar1 - - 95 comments

Spoiler\\ Raptorad ...sprawdz może wkońcu pocztę bo od 5 dni próbuje przesłać ci pliki (+ się skontaktować) ale bezskutecznie (wciaż otrzymuję zwrot z adnotacją ,że niestety nie może przesłać tych plików bo adres jest nieaktywny). Więć prosze cię sprawdz to. Spolier\\

What's regards the new AI . I think this time you overdone it. I mean even on easy difficulty it's play like on the nightmare mode, and I'm afraid that new players will be eat alive by it. Could you tone it a bit please( especially for lower difficulty levels like :easy, medium, hard. Expert and nightmare mode could stay the same)?

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Guest
Guest - - 690,483 comments

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SHOGUN996
SHOGUN996 - - 973 comments

Maybe new video???

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