It is the year 80 LC, mankind's darkest hour. The Neo Terran Front launched their sleeper ship, seeking refuge from the ashes of Sirius in the Procyon sector. They vowed to never again repeat the mistakes of the past. A vow left broken. Neo Terra burns. Lines have been drawn, blood has been spilled, and secrets have been unveiled. You are one of the millions of survivors of the Terran Decimation Event that left Neo Terra - And humanity's hope for a peaceful future - in ruin.

Post feature Report RSS Feature List

These are the features that will be present in release 1. We're well aware of the classic feature creep and overpromise/underdelivery bane of mods, so we assure you that we're not listing anything that we don't already know is possible. Everything listed is either complete or currently under internal testing!

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Gameplay -

  • Our unique points based balance system, similar to tabletop RPG stats for every ship and weapon.
  • Many new types of weaponry from shotguns to fully functioning beam cannons, allowing you to fine tune your arsenal to fit your playstyle!
  • The Breach, a nexus of random, lawless systems containing rare resources and strange alien beasts!
  • The ability to construct Rift Anchors for your faction to capture and claim Breach systems!
  • Dynamic bounty hunting plugin, allowing people to set bounties and claim them ingame.
  • Player ship docking, jumpdrives, and cloaks!
  • Multiple types of player owned bases such as tradeposts, factories, and military bases, each with their own distinct roles and appearances.
  • Random drifting derelicts which can drop crafting materials, rare items, and weapons.
  • Random anomalies which can only be scanned by science vessels, revealing items and secrets!
  • Rare boss NPC encounters that require player cooperation to take down for high value rewards!
  • Asteroid hideouts, a new kind of factionless base that can provide a safe haven to wandering ships and wanted criminals.

Lore -

  • A complete set of lore that documents an all-new narrative.
  • Chronologically set 30 years after events in Sirius as seen in the Discovery mod, allowing people to port their characters or families over to Procyon.
  • An emphasis on player impact, allowing YOU to truly make a difference in shaping the future of Procyon!

Universe -

  • Procyon, an all new sector of space complete with original factions, ships, and systems.
  • 30+ highly varied systems with many interesting environments to explore and fight in.
  • Atmospheric entry for habitable planets and gas giants!

Graphics -

  • Many artistically distinct shiplines, bases, and structures to define the factions of Procyon.
  • Dynamic and destructible asteroids!
  • All new particle effects from beams to engines with enhanced textures.
  • Animated textures as seen in starspheres and banners!
  • High res starsphere, nebula, and sun textures to produce a stunning visual environment.

Economy -

  • A player driven economy, centered around player refining and crafting of ammo, fuel, and items.
  • Resource refining.
  • Our unique crafting system.
  • More ways to make money than simple trade, with exploration, mining, and bounty hunting being just as lucrative!
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