Gameplay -
- Our unique points based balance system, similar to tabletop RPG stats for every ship and weapon.
- Many new types of weaponry from shotguns to fully functioning beam cannons, allowing you to fine tune your arsenal to fit your playstyle!
- The Breach, a nexus of random, lawless systems containing rare resources and strange alien beasts!
- The ability to construct Rift Anchors for your faction to capture and claim Breach systems!
- Dynamic bounty hunting plugin, allowing people to set bounties and claim them ingame.
- Player ship docking, jumpdrives, and cloaks!
- Multiple types of player owned bases such as tradeposts, factories, and military bases, each with their own distinct roles and appearances.
- Random drifting derelicts which can drop crafting materials, rare items, and weapons.
- Random anomalies which can only be scanned by science vessels, revealing items and secrets!
- Rare boss NPC encounters that require player cooperation to take down for high value rewards!
- Asteroid hideouts, a new kind of factionless base that can provide a safe haven to wandering ships and wanted criminals.
Lore -
- A complete set of lore that documents an all-new narrative.
- Chronologically set 30 years after events in Sirius as seen in the Discovery mod, allowing people to port their characters or families over to Procyon.
- An emphasis on player impact, allowing YOU to truly make a difference in shaping the future of Procyon!
Universe -
- Procyon, an all new sector of space complete with original factions, ships, and systems.
- 30+ highly varied systems with many interesting environments to explore and fight in.
- Atmospheric entry for habitable planets and gas giants!
Graphics -
- Many artistically distinct shiplines, bases, and structures to define the factions of Procyon.
- Dynamic and destructible asteroids!
- All new particle effects from beams to engines with enhanced textures.
- Animated textures as seen in starspheres and banners!
- High res starsphere, nebula, and sun textures to produce a stunning visual environment.
Economy -
- A player driven economy, centered around player refining and crafting of ammo, fuel, and items.
- Resource refining.
- Our unique crafting system.
- More ways to make money than simple trade, with exploration, mining, and bounty hunting being just as lucrative!