So I am starting to code weapons in for the mod, until I learn to model. Until I learn to model, its just default weapons. I have almost finished creating the first map which will be NZ Facility, the NZ stands for Nazi Zombies if you didn't already know.
I am not ready to release any alphas or maps just yet, maps will be released first probably if you want to get a feel for them before I release the actual mod.
So far, mapping seems to be fine but I still got alot to go.
Here is the list so far:
- Coding Weapons - Thompson,Trenchgun,Carbine,M1911,PPSH,etc (Finished & not finished list at the bottom.)
- GUI - Partly done just not implemented yet.
- Coding - Aside from weapons , I have not really done much coding except for making some maps. I am starting though.
- Textures - I have not finished reskining models or adding new textures, I hope I can add some high-res textures though.
- SFX - Sound is half-way done.
The List is based on color Red(Not Done) to Green(Finished).
Weapons List:
- M1911
- Thompson
- Trench Gun
- Carbine
- Grenade Launcher, not sure which one.
- FlameThrower
- PPSH
- Kar98k
- Mosen-naget(Probably spelled wrong)
- MG42
- MP40