Napoleon: Total Combat The aim of this mod is, first of all, to make battles more of a spectacle, and a bit more ‘visceral.’ This is done through larger units, including larger artillery units, and a larger volume of fire. The second aim of the mod is campaign based, giving both the player and the AI the ability to raise larger and stronger armies almost from the get go. No longer will there be just one or two stacks per major nations during wars. The player and the AI, once the ‘mid-game’ has come, will be playing with multiple stacks, making for more numerous large-scale battles. Please note, the action does not start right away, but rather sensibly, especially once the several modified technologies are researched. You can no longer steam-roll the AI once you have defeated their primary army. Once the mid-game comes, expect constant, fierce resistance from the AI. No, units are not cheaper, and do not build faster that isn’t how I did it.
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Napoleon: Total Combat. We love games like Napoleon: Total War that have opened themselves up to modding. Because of communities like Steam Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Whether it is for fun, for laughs or for the challenge, modding is what sets PC gaming apart from our closed off friends in the console and mobile gaming worlds. And based on the recent outpouring of support for mods after the concept of paid modding was explored, we are not alone in our love for mods and open platforms that embrace them.
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
Nothing is more motivating than knowing something you've built kicks-ass. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2015 (or click the icons above for a pre-built post).
To thank those who participate in spreading the love and awareness, we have partnered up with many awesome mod-friendly games (Killing Floor 2, Mount & Blade Warband, Space Engineers, Insurgency, Chivalry: Medieval Warfare, Black Mesa, Contagion, Amnesia - get involved) & have hundreds of keys to giveaway. To win one of the games, after you have linked to a mod on Mod DB (or anywhere else) in a tweet, blog, forum or facebook post, let us know by leaving a comment with a link to your post. At the end of the week we shall be picking members at random who followed these rules, and will send them a key from one of these games.