Some models/textures currently used in v2.3 will be improved in time!
Disclaimer! All the new battles maps were created by me with permission to use certain assets from DaC by Arkay! Moat Cailin, Kings Landing and Dragonstone are the work of Makanyane, Inarus and the Westeros Total War Development team!
Custom Battle Maps
Winterfell
Moat Cailin (Created by Makanyane)
The Dreafort
White Harbor..
The Twins
Riverrun
Acorn Hall
Harrenhall
The Bloody Gate
Gates of the Moon
Longbowhall battle map
Dragonstone battle map
Sharp Point battle map
Duskendale battle map..
Storms End
Highgarden
Oldtown..
The Arbor..
Goldengrove..
Yronwood
Starfall
Casterly Rock (credits to Arkay and DAC, I just rextured the models and added lion statues)
Dragons
Balerion 'The Black Dread'
Meraxes
Vhaegar
Caraxes 'The Blood Wyrm'
Sunfyre 'The Golden'
Dreamfyre
Seasmoke
Meleys 'The Red Queen'
Tessarion 'The Blue Queen
Arrax
Moondancer
Shrykos
Syrax
Tyraxes
Vermax
Drogon
Rhaegal
Viserion
Undead Viserion
The article would be too long if I previewed every change, be sure to try v2.3 and check the changes out yourself!
You are using the Medieval 2 engine overhaul to place as many custom places as possible right?
Nope, I'm waiting for a more finished version of the MEOP before I implement it to the mod.
The battle maps are tied to certain faction and culture upgrade levels which comes in handy as almost every settlement in Westeros has its own unique look on the strat map and in time will have a unique battlemap (hopefully) , with some hardcoded limits taken into account of course.