Tells the story of Corporal Daniel Fletcheur. Fletcheur during his mission is injured in a clash with Gordon Freeman, and as he is the only soldier to have crossed paths with Freeman still alive, the government decides to assign him to the alpha unit, for a final mission to Black Mesa, which is to retrieve data from the Anomalous Materials Laboratory. - developer : Hichem BOURAI

BigSm0ke says

This review may contain spoilers

7/10 - Agree (1) Disagree

I finished the mod. I enjoyed playing it and it didn't bored me any second. The storyline starts of good, so I was excited to retrieve the data from the laboratory anomalous materials. You really feel like your playing Corporal Daniel fletcheur. After playing Cry Of Fear for a while, I really wanted to visit Black Mesa again.

For a large part this mod is intended to play with your Alpha squad, which I really liked because in Opposing Force you are mostly on your own. The level design is good but not of a high quality and on the last part of the mod you can clearly see that some parts of the original Half-Life were used, but you can also notice that this was the intention from the mod developer(s). I have experienced quite some bugs in elevators that I was somehow stuck on the ground. But after trying 1 or 2 times, the problem was solved so I am not decreasing the rating for this mod for this bug. I also had the Node Graph out of date bug a couple of times but that wasn't very frustrating. But I came accros a very unpleasant bug...

In some part of the mod (almost at the end of it) I got a HUD message that I have to bring my teammates (Medic and Engineer) with me. So I went back to get them both. But when I got passed the blockade (which prevented me from switching to a new map) the Medic kept dying. I tried everything to save his ***. From using god mode to noclip, I couldn't get him alive when the map changed. He just felt down dead and then his body dissapeard. Because of that I had to load the next map which was mat2.bsp. Luckily it didn't ruin the game but I had to use impulse 101 to get my weapons, health and armor back. If nobody experienced this awfull bug but me, then please let me know, but I doubt that unfortunately...

I was very disappointed because the mod its self is really nice. There are also A LOT of enemies and monsters in this mod. It would have been nice if you took a couple of enemies away, in perhaps a little patch..:)