Welcome to Mounton! New town, new problems, new opportunites. Now with full English translation.
My new translation for decent old mod by TMG team (Macoron). Original authors left "upload and modification" permissions open to everyone, so I made proper English translation and adaptation for foreign audience (everything as usual).
So, little advertisement actually needed.
WHAT TO EXPECT
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1) New town with separated worldspace;
2) 1,5-2 hours to complete 5 quests with different endings;
3) Few optional unmarked objectives for the most watchful players;
4) 1 potential new companion-follower;
5) 1 new weapon for "big guns" and "explosives" enjoyers;
6) Many dialogs and notes with deep background history of Mounton;
HOW TO INSTALL (You need ORIGINAL FILES!)
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1) Download original mod files (Archive Version), put in Data folder;
2) Download my translated .esp and overwrite original .esp.
3) Done!
HOW TO START
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You need to find new npc-guide named Gregory Sean who will give you Mounton coordinates. He is wandering around Tenpenny Tower.
Or you can skip original mod "prologue" and find entrance tunnel which leads to Mounton with screenshot of Substation in "Images" section of this page.
BUGS AND CONFLICTS
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Again I didn't touch technical side, but all quests should be playable from start to finish.
Also should be compatible with pretty much anything because authors of the mod made separate worldspace for new town.
CREDITS
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Special gratitude to TMG team (Macoron) and every other Russian mod-creator who made this one of the first town modifications for Fallout 3 back in 2010.
Original Mod Page