METAL DOOM is a series of mods that I have started to make, and as I began to look at what I could do to Doom 3, I found more and more things that I wanted to add to it. The main areas I wanted to focus on, in order of most important to least, are: -Adding a metal soundtrack (My tastes are Melodic/Power/Glory/Death Metal) -Creating a hyper-intense experience similar to DOOM I & II. -Making use of Brutal Exotic Weapons, and optionally designing a set of more crude weapons, while keeping the game's enemies hard and vicious. -Altering the monster AI to respond to threats and form tactics quicker. -Speeding up the gameplay in various ways. -Improved menu, allowing Advanced Configuration Options. -Other map-based improvements. *** NOTE *** I am open to suggestions, but I am a gamer first, a programmer second and artist third. *** IMPORTANT: This mod is still under heavy development, and is in the early Pre-Alpha phase. I will do what I can, but I am only one man. ***
dp i put thew whole mod or just the music?
will this work for dhewm 3?
I previously had music in the mod but took out for copyright (US) reasons. I went ahead and left the mechanism in-place so you can use your own music. i might replace with copyright/royalty-free music as default. but feel free to ignore and play without music (although it would be dead air with no music)
I havent tested dhewm 3, ill look into it later.
The folder structure is:
Doom 3
|---> MetalDoom
I'll have to update the description when work isn't crazy.
thats understandable. happens with music.