A mod about the first Holy Year and Boniface VIII's disagreement with Philip IV, as well as 30 years later.

Post news Report RSS SS6.4/SSHIP campaign map edited by Sunob Repous

New version of the Stainless Steel and SSHIP mod map with historical geography refinements.

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A while ago, out of interest, I tried to edit a SS6.4 map.

The result I want to share.

map

Last time I have already completely redone the S&S map from the Eras mod.

ss


The SS map, just like the Eras map is based on the Equidistant projection.

ma



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May map should not be considered an improvement, as the original map was, in my opinion, already complete and even refined. Perhaps my version of the map is a deterioration from the original, as my changes are in no way correlated to game balance. I only undertook to refine the original SS map and add more details.
So I suggest you decide if my map is worse or not.

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Here is a partial list of changes:

0) The coordinates of all settlements, agents, resources and towers remain unchanged. The map is correct for both early and late campaigns.

1) Changed the coastline, in the direction of greater detail.

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2) Removed bodies of water of late origin, such as the Rybinsk Reservoir on the Volga or Lake Tartarus in the Interfluve, which were created only in the 20th century.

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3) Rivers are redrawn , with all possible accuracy.

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4) The 12 largest rivers are made navigable over a greater length. This means that they can be navigated by fleets.

List of navigable rivers:

Rhine
Elbe
Vistula
Daugava
Danube
Dnieper
Don
Volga
Kama
Nile
Tigris
Euphrates


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5) Crossings through navigable rivers and straits are possible only by green arrows, so that strategically important routes look more clearly.

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6) forest and mountain areas have been redesigned to be more detailed, there are more trails.

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7) Venice is now an island, it is connected to the mainland only by a green arrow, so there are no roads and bridges in Veneto province.

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As you can see, some of the changes are ambiguous in relation to the game balance, they are all done out of curiosity.

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