Mass Effect at War: Continued, seeks to recreate the epic space & land battles from the Mass Effect series, particularly of Mass Effect 3. Development for the mod had previously stopped around 2020. However, over the last few years I've worked on numerous edits, aiming to improve features that Incl; Units, factions, balance, hardpoints, projectiles,& a remaster of skirmish mode. I've also created Addt'l units w existing models as a base incl. A Turian Cruiser&Dreadnought;, NormandySR2 w thanix cannon, Geth Prime Cmd. Ship,& Legion's inter/cor. This doesn't include building new models w Modeling Software. I'm unaffiliated w the orig. mod's creators,& all credit for the in game models,& for Mass Effect at War's origin on Moddb goes to thomas39120, Gürteltier,& Smg-Modding. Thank you for this incredible mod & opportunity. Please note, I've uploaded this to Moddb for entertainment purposes only. However if any of the original developers would like this removed, please send me a message.

Description

Optional files- This is part one of two parts of an update/small patch for the in game planet information when playing a skirmish mode match. This update switches Nonuel as the planet "Shola" in Skirmish Mode to be Caleston instead. This was a result of Caleston being much more prominent in Mass Effect 2 and 3 than Nonuel. Caleston has a major colony of 1.8 billion inhabitants, which is under siege by the Reapers in mass effect 3, whereas Nonuel has almost no population or colonies. Caleston is also a mission location in the N7 HQ Galaxy at War mini-game. Lastly there is an Alliance News Network report stating that Caleston was attacked by Cerberus, resulting in the cost of element zero increasing. This file is Part 1 of 2: An update to the MasterTextFile_ENGLISH.DAT file within the Mods\Mass_Effect_2\Data\Text folder

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Encyclopedia_minor_update
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