The Marathon: Resurrection project is breathing new, fully 3D life into an old 2.5D action game. With the advanced 3D capabilities of today's graphics cards, Marathon can become an even more visually-stunning and addictive game. The vessel for this rebirth: Unreal Tournament. Team Unpfhorgiven is taking all those tired, old sprites and turning them into true 3D models. The enemies will be greasier, scarier and, with the help of Unreal Tournament AI programming, far more challenging opponents. We're converting both single-player and multiplayer modes of Marathon, so that PC users can experience what a FPS plot should be like, and Mac users can indulge themselves in nostalgia, and everyone can enjoy the unique, addictive sensation derived from multiplayer Marathon over TCP/IP. We're taking it all, messing with it, and spitting it back out. If you're looking for a carbon copy, try the excellent Aleph One. If you're here, you're getting Marathon, Team Unpfhorgiven-style....

Report RSS Marathon is alive and kicking!

Marathon: Resurrection is a total conversion for Unreal Tournament (1) which brings the multiplayer and singleplayer experience of the classic Macintosh game, "Marathon", to a whole new generation of gamers. It has been downloaded over 10,000 times, rated 9.4 at ModSquad, and been published in several

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Jason wrote: Marathon: Resurrection is a total conversion for Unreal Tournament (1) which brings the multiplayer and singleplayer experience of the classic Macintosh game, "Marathon", to a whole new generation of gamers. It has been downloaded over 10,000 times, rated 9.4 at ModSquad, and been published in several coverdiscs.

After four years of working in our free time, we are finally nearing completion of all the gameplay assets (monsters, weapons, textures, models, etc.) and are now ready to focus the remainder of our efforts on the mapping for the singleplayer campaign.

We're looking for mappers posessing any level of familiarity with UEd2 (UT1) to help us out with this. Map geometries are already in place, so what we really need are people to help flesh these maps out and make them actually look good.

For more information, check out the Marathon: Resurrection website. The FAQ will probably answer most questions regarding the project itself (including the one which we all know someone's going to ask).

Anyone interested can contact me at jasonyu@boilingpoint.com or drop us a line at the forum.


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