Manifest is a competitive, two-player, turn-based strategy mod for Warcraft III developed by Finn Haverkamp.
A code revision of the previous post on displaying attack range.
display range revision
A ping range feature in Manifest allows players to see the attack range of their units.
tactical information: range
Like writing code? How about a challenge featuring an earlier draft of the Hero Revival code?
code challenge: hero revival
A review of the first week's worth of posts on Manifest.
manifest in review: week one
The first in what will bea periodic series of articles about classic WC3 mods. First up: the ingenious Don't Move the Tauren!.
classic mods: don't move the tauren!
Thus begins the legend of The Two Triggers. The story behind the creation of hero revival code continues.
hero revival: an excercise in revision part 2
The fantastic story of one man's efforts to rewrite perfectly working code for absolutely no reason. Part 1 of the epic saga begins here.
hero revival: an excercise in revision part 1
A look at two related but different abilities which support the Design Pillar of Movement.
design pillar #3: shield bash and typhoon
Revisions are rarely simple...and never secluded. Yesterday's fixing of Spiked Carapace.
revision ripples: spiked carapace
The story behind the development of Far Sight. There is more to the ability than meets the eye.
more than meets the eye: far sight
A look at the Design Pillars that drive the development of Manifest.
design pillars
Hello, my name is Finn Haverkamp, and this is the official development blog for my Warcraft III: The Frozen Throne Mod, Manifest.
manifest development blog
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