This is a comprehensive gameplay overhaul for Dead Island. It replaces the loot treadmill, Left4Borderlands design of the vanilla game with a more realistic and tense survival experience similar to S.T.A.L.K.E.R. The goal wasn't necessarily to make the game harder, just more plausible, immersive, and consistent. If you plan ahead, conserve your supplies, and proceed carefully, this mod is actually easier than vanilla DI. If you are reckless, wasteful, and stupid... well, there's a reason it's called an apocalypse.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Character selection
embed
share
view previous next
 
Post comment Comments
{{)ark}_}{ue
{{)ark}_}{ue Aug 1 2012, 11:12pm says:

Uhmm, we can already stomp the zombies' heads when they're on the ground?

0 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

New character descriptions and bonus traits.

Image Details
Type
Demonstration
Date
Jul 3rd, 2012
Size
1920×1200
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only