When unit mods collide! Madin will be mixing his C&C history mods up for you, since the C&C3 mod format does not allow you to do your own edits. Also if there are any models released to the community this will be the place to pick them up. Additional Mix mod releases will depend upon additional releases of either of the History mods.
Madin's Tiberium Silo from C&C: Tiberian History (includes a new GDI Silo).
Files include all necessary XML, W3X, and texture files needed for editing and compilation.
Ready to use!
It is assumed that you have the C&C3 mod sdk and have been able to at least compile the sample mod. Check the included read me for permissions.
The format that I've packed the files in means that they are ready-to-compile, no XML work is needed at all.
Of course you can check the XMLs, I've added a couple of comments, in that regard.
Includes a separate model for a GDI version.
Includes a separate mod that uses house colour on the body.
Ready to use: Yes
Sides: Nod & GDI
Portrait & Buttons: Yes
Shader: ObjectGDI or ObjectNod
Shows Tiberium levels: Yes
Build up animation: Yes
Damage textures: Yes
Damage 2 state: Yes
Destruction animation: Yes