Madin's Exclusive Forgotten Silo, based on Tiberium Alliances concept art!
Files include all necessary XML, W3X, and texture files needed for editing and compilation.
Ready to use!
It is assumed that you have the C&C3 mod sdk and have been able to at least compile the sample mod. Check the included read me for permissions.
The format that I've packed the files in means that they are ready-to-compile, no XML work is needed at all. Of course you can check the XMLs, I've added a couple of comments, in that regard.
You are expected to adjust the code to your needs and to add it to your mod if desired, all I have added are the basics. Balance and fine tuning are up to you.
This uses spyVsspy 'ObjectFaction.fx' shader file, which has been included in locations correct for both users of Bibber's RA3 based mod tools or those who still use the classic buildmod.bat (a copy to allow for previewing the texture in W3X veiwer has also been included).
This is coded to replace both the GDI Silo and GDI Powerplant, but of course you can use it how you please.
Includes sample upgrades.
Includes both a Silo, and a Power Plant variant, so you can chose which is best for you.
Includes sample FX.
Primary credit: Madin (Model + Texture, sample code).
Secondary credit: spyVsspy (Objectfaction.fx shader).
Public asset declaration
Ready to use: Yes
Sides: GDI
Portrait & Buttons:Yes
Shader: ObjectFaction
Build up animation:Yes
Damage textures: Yes
Damage 2 state: Yes
Destruction animation: Yes
looks really good, nice work
I agree, it looks really good.
Thanks!
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