Modders Logbook - June 2018
Hello hello hello!
Time flies again and I thought maybe I'd take a moment to write stuff up since such an opportunity does not seem to naturally present itself.
Earlier I've posted a few shots of new city infrastructure blocks that have made their way in-game to be tested:
And The pieces so far have worked flawlessly collision vise. Which of course was a great victory since our whole concept relies on this stuff working.
Now testing these out also has already instigated lot of improvements:
Where the shape of the residential block was improved a lot. Most major change being the increase in floor height to make it less cramped. This of course give us less actual floors.. But that I think is also a good thing.
Largest vehicles wont fit in there though but that is also not a bad thing since it is supposed to be a residential area, not a highway.
The floors are fully driveable though with smaller vehicles:
Older environment upgrades also include testing out the largest cliff elements:
Which have also worked very well despite their immense size (Arma has certain limits on object size vs workign collisions)
And of course the updated WK-209 stuff which Im pretty proud of. The new legs are sexy:
These have not however made their way into game yet as our teaser for 2018 shows. The old ones work though, the new ones area just a lot better. :D
Also we would like to invite everyone interested in Lost Dragons to our Discord channel to discuss the mod and Lost Dragons universe development:
Thats all for now and we'll be posting more new stuff when theres new stuff to show! Enjoy your summer!