Since the release of 3.0 the community kept growing and showed incredible support so we felt that we wanted to give something extra to show our thanks and well here it finally is, Last Man Standing Co-op 3.5! The reason for the 3.5 release is so that we can have a public test for the improvements made for 4.0 For the complete list of bug fixes and features go to our Tech Support Forum
To grab this release please Download Here Note - Unfortunately this release is Windows and Linux only. If you are interested in helping make it mac compatible please contact us!
We would love for you to share any exciting/fun/thrilling/etc experiences that you have in 3.5 or had in previous releases. Please share your stories here.
As a note there are many more exciting things to come after this release. There is a map pack on its way and also we are planning on releasing the LMS soundtrack. In addition there is a possible major development on the way that we will post about hopefully soon.
Also for any fans of the free game design tool Platinum Arts Sandbox check out Kids.PlatinumArts.Net because a new release is out featuring models that can be easily be dropped into maps.
Don't forget that LMS provides Classic Doom For Doom 3 Coop! Please support the great Classic Doom for Doom 3 Team over at Cdoom.d3files.com
Take care and thanks for your interest in our mod! There are a lot of exciting things to come so check back often!!
-calimer
Lms.d3files.com
Thanks everyone for the nice comments! To BHenderson, we transfered EVERYTHING over. It should really be as much of a justice to your mod as can be. We certainly worked our hindquarters off to make sure we got all of your stuff working. I think the only thing we couldn't get in for some reason was the Cdoom player model. Did that ever get used in Cdoom? I think there was some problem with the head or something. Take care.
-calimer
What's going to be new in 4.0?
This mod, and the Reca|| to He|| mod are why D3 stays on my hard drive. Good luck with upcoming 4.0 release, I think it's a good idea to let the public test it first.
Does the CDoom coop experience provide the player with the weapon balance/custom models that CDoom had, or is it just vanilla Doom3 set in the CDoom levels?