New Menu Options (1.0 Release) The new menu options will allow you to turn double jump on and off, and also set the time it takes to earn a point. This can be found in the gametype's rules tab. A semi new hud. Features less cluttered space, and new textured interface. The chat system is modified to be located in the top left corner of your screen, and now public messages are all one color, while team messages appear as your team's color. The new enemy notification system moved the enemy's name to the upper part of your screen, instead of the middle. It also changes the color from green to red. And it says Enemy: at the start. It will also beep when your aimer is over an enemy, and is a lot more accurate, as it goes away as soon as you take your crosshair off the enemy. This lets me take out the annoying shoulder lights. The physics have greatly changed, and it was made to be more realistic this time, slightly slowing the player, taking out double jump and double dodge. It...
The statistics above update daily and provide insight into how well articles, files, videos, images and other content you post is affecting the popularity of your mod. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, please use the following embed code:
We recommend you link to your mod profile on your homepage, blog, forum and other communities you are a member of like Facebook and Twitter. To help you do this you can copy and paste any of the code options on your right, or check out our mediakit.
All content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.