(REQUIRES OPEN SAUCE) A simple revamp of Halo 1's campaign featuring improved friendlies, revised encounters, simple weapon rebalances, an extra weapon, and more. All without going too crazy on the changes and additions.

More detailed features:

  • Improved friendly AI, including immortal/invincible ones at certain points.
  • Simple weapon rebalances.
  • Revised encounters.
  • Touched up enemy AI.
  • An extra weapon: a Focus Rifle based on SPV3.
  • Health regeneration for Master Chief and drivable Covenant vehicles up to 33.4%.
  • Some error and/or continuity fixes.
  • Some added encounters.
  • A faster introduction curve.
  • Covenant in the Library.
  • A mod balanced around Legendary.
  • A mod that doesn't go too crazy with the changes, generally.
  • Completely standalone maps. Won't replace any existing maps (almost certainly).
  • And more.

As stated before, this mod absolutely needs Open Sauce to be played. I might change this in the far future, if needed, but them's the breaks. Please read the readme for more detailed changes and the like.


Installation:

  1. First, make sure you have Open Sauce installed. It is absolutely necessary to play the mod.

  2. Extract all the .yelo files to your Custom Edition install’s “maps” folder.

  3. Boot up Halo Custom Edition with console commands and devmode enabled.

  4. Use “game_difficulty_set <difficulty>in the console to set the difficulty of your choice. Difficulty settings.

      • easy = Easy

      • normal = Normal (default)

      • hard = Heroic (minimum recommended difficulty)

      • impossible = Legendary (recommended difficulty)

  5. Use “map_name <map file name without extension>” in the console to load up the level of your choice. Campaign is self contained should not replace the original levels. Using “map_name” with the same difficulty you last played on will resume your progress on a given level, assuming you have not triggered a checkpoint on some other level. Map names:

      • am_a10_rm_campaign = The Pillar of Autumn

      • am_a30_rm_campaign = Halo

      • am_a50_rm_campaign = Truth and Reconciliation

      • am_b30_rm_campaign = The Silent Cartographer

      • am_b40_rm_campaign = Assault on the Control Room

      • am_c10_rm_campaign = 343 Guilty Spark

      • am_c20_rm_campaign = The Library

      • am_c40_rm_campaign = Two Betrayals

      • am_d20_rm_campaign = Keyes

      • am_d40_rm_campaign = The Maw

  6. Enjoy.


Uninstallation:

  1. Delete the mod’s .yelo files from your Custom Edition install’s “maps” folder. That is all.


Permissions:

You are free to use anything of mine or any idea of mine in this mod as you wish, without permission. All I ask is that you credit me and those who’ve helped me.

I sadly cannot say the same for the resources I’ve used. Reuse those at your discretion.


Special Thanks:

Playtesters:

  • GreppiM

  • Elote

  • Etc.


Other:

  • Kavawuvi

  • GBMichelle

  • Elote

  • GreppiM

  • MosesOfEgypt

  • Mia Midol

  • TheLag

  • Silentgamer64

  • Markel

  • Echo-77

  • Spiral (help and Awesome Marine/”Halo 3” Marine model tags)

  • Nullen (“colorable” Marine tags)

  • InfernoPlus (some Marksman Jackal related things)

  • FD (up to date SPV3 Focus Rifle sound tags)

  • BestSakuya

  • Conduct

  • Refined Team

  • Open Sauce Team

  • Halo Modding Reclaimers

  • TSC:E Team

  • SPV3 Team

  • Halo CE Community

  • Masterz1337

  • Bungie

  • Gearbox Software

  • 343 Industries

  • Microsoft

  • View media
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Post article RSS Articles

Bungie has just announced the newest and biggest expansion inbound for their high-profile sci-fi MMO Destiny 2, named Lightfall. Whilst Halo and Destiny might be the company's biggest claims to fame, they've had a more varied gaming history than some might predict, and so today we're taking a look back at their catalogue for five mods across Bungie's games!


Anniversary Edition

By Anniversary Edition Team

BGI Troops


The final version of the community modding framework, the Anniversary Edition, is here! The AE is a mod installer (the "AEI"), the latest patches, and a framework for modding Oni. It makes it easier to install people's mods, create your own, and it keeps Oni up-to-date with patches. Older games live and die by two things - their accessibility, and community content creation. Mods like Anniversary Edition are what permit some games to live on for years to come.

Eternal

By Eternal Mod Team

Eternal


Eternal is a free scenario for Aleph One, the multi-platform, open-source, first-person-shooter engine derived from Bungie's Marathon engine. It continues the story of the Marathon trilogy, and is a nearly total conversion, featuring fifty two new levels, 650 new high-res textures, eight new weapons, twenty five new tracks on an original OST, and new creatures to populate all of this additional content.

King Feraligatr's Halo 1 Mod

By KingFeraligatr

Last Minute Assistance


A simple revamp of Halo 1's campaign featuring improved friendlies, revised encounters, simple weapon rebalances, an extra weapon, and more. All without going too crazy on the changes and additions. All new maps are standalone to prevent replacing the original game's files, with a new weapon slotted into the narrative, revised enemy AI, changed up encounters to refresh gameplay, and more.

Might & Magic - Myth

By Lone_Wolf_MAIK

Cthulhu N'sane Pack V.4.6 (updated)


Return to Antagarich in search of an adventure in a Might & Magic universe you've never seen before. A completely new look at all the beloved "Heroes" and RPG "Might and Magic" in the genre of "real time strategy". The player will have 4 difficult levels of a single player campaign, in which the player will be able to play as: Knights of Erathia, Monsters of Nigon, Sorcereres of Bracada and Necromancers of Deia.

Excalibur: Morgana's Revenge

By Excalibur Team

HC2 pictures


EMR 3.0 is a unique scenario based upon the Aleph One (Marathon) engine. It is a first-person action adventure game, featuring an epic and in-depth story line. As a Federation Marine resting after your last mission, you start aboard the exploration class Starship Kronos where you learn that your real mission has yet to begin. You are re-acquainted with the AI Merlin, who introduces you to Kronos time traveling technology, and reveals your new mission: to save mankind from the clutches of Morgana and her minions.


Turning Dark

Destiny 2 is the newest title under the Bungie catalogue, the successor to the first Destiny game. Whilst the original was exclusive to consoles, the sequel made the jump to PC and brought in a new wave of players. Destiny 2's launch was patchy - many would argue there's still a few things about the sequel that remain patchy to this day - but five years is a long time and in that time, lots of additional content has come (and gone) as part of the Destiny 2 life-cycle. A lot of this content was created as part of a three-game-plan for Destiny 2 whilst Bungie was under Activision, but since their departure from the publisher, Bungie has had other plans for the life of Destiny 2 and its legacy going forwards.

Destiny 2: Lightfall

Lightfall is the newest expansion, adding a new raid, a new planet, and
new powers, as is par for the course with each new addition to Destiny 2


Light Beckons

Lightfall is the newest expansion for Destiny 2, and begins to wrap up what Bungie call the "Light and Darkness Saga" kicked off way back in Destiny's original release. The story of Destiny has been a bit hard to follow at times, but recent expansions have had clearer antagonists and more apparent stakes that mean Lightfall's already giving quite a lot of material for players to digest, and adding more detail to the mysterious main antagonists of the entire Destiny series so far. It takes players to a new planet in a sort of retro-Cyberpunk styled environment with a new set of powers to master, and represents a pretty significant style shift from the locales of previous expansion content.

Destiny 2: Lightfall

Players will get access to a new subclass - Strand - which finds its
roots in the same power wielded by the series' antagonists


New Worlds

Lightfall is aiming for a February 2023 release date, which would, coincidentally, mean the final part of the saga afterwards - going by Bungie's yearly release schedule for expansions - would come out in 2024, ten years after the first game's debut. Bungie has a lot of plot threads to tie together to provide a satisfying conclusion to the series and whilst not every decision of theirs has been popular, it's still fascinating to see the finale of yet another franchise journey for Bungie beginning to draw to a close.

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Mod Readme

Mod Readme

Other

Main readme for the mod. While it's included in the main download, I'm including it here as well for ease of checking out details of the mod.

KF's Halo 1 Mod Main Download

KF's Halo 1 Mod Main Download

Full Version

(REQUIRES OPEN SAUCE) Main download with the maps.

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