Kamidex. A Singleplayer Source engine modification being built around the Half Life 2 story. "The commanders of your planet notice some abnormal teleportation readings coming from earth. A crew is sent out to investigate, with you being one of them. Orbiting at a safe altitude from the earth, you watch the war between humanity and the combine. But then something terrible happens. Your entire squad looses control of their craft, and get pulled into the Earth's atmosphere by an invisible force. The light blinds you, and there's a crash. The next thing you know, you're in the middle of an abandoned building on the outskirts of 'City 11'. Who is responsible for bringing you onto the planet? There are a lot of questions remaining unanswered, but as you struggle to find a resolution you have to battle your way through packs of Antlions, Alien-Human Hybrid Zombies, the combine, and the normal refugees of the city. You're causing panic, nobody can trust you -...
These probably won't get done on a Tuesday of each week in the future, but the updates will be weekly none the less. I just wanted to post up a screenshot of the start of one of the opening chapters to the game, where your ship has crash landed. Obviously this exact thing isn't going to make
Posted by LordOFChaos on Aug 23rd, 2006 digg this super bookmark
These probably won't get done on a Tuesday of each week in the future, but the updates will be weekly none the less.
I just wanted to post up a screenshot of the start of one of the opening chapters to the game, where your ship has crash landed. Obviously this exact thing isn't going to make it into the exact game, (hence the headcrap-pod as a ship :P), but it's just to give you an idea.
Also you can see the colourscheme, and some experimentation with the layout/size of the HUD. Once again, this probably won't get into the final game like this, but it's just an update.
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Nice work! Did you do the HUD, cause it looks nice.
Looks good, but in the map you have there, I think if that pod broke through the ceiling, making a hole that big, there would be alot more rubble on the ground then you've made provided.
@Jenny_Kitty:
Thanks :) At the moment the pod is just there in replacement of a ship (model just needs skinning), and that map isn't at all finished, but hey :P
@TyECOK:
Thanks, yeah we made it, but obviously we're going to be using custom images and everything :)