It Came From Red alert! is a mod that brings the original Red alert into Red alert 2: Yuri's Revenge. It requires Red alert 2: Yuri's Revenge V1.001. Beta Releases 1 and 2 do not require Rock Patch, Beta Release 2.5 requires Rock Patch 1.08SE to work correctly. Beta Release 3 requires NPatch Special Edition #0019 or newer. The mod was started on 25th November 2006 and was first publically announced on the 29th November 2006. Beta R1 was released on the 1st of December 2006 followed by BR2 on the 2nd of January 2007. Like BR2 before it work has immediately began on BR3, but some serious errors found in BR2 lead to an BR2.5 bugfixing release on the 7th of January. BR3 was released 14th October 2007. A BR4 (which may be called RC1 - Release Candidate 1) is in the works but won't be a huge update and may not appear for a little while. ICFRA! has had over 65000 downloads across its various releases.

Report this article "In the thick of it"

Some of you may recognise the preview image for this news post...

Posted by DazJW on Aug 15th, 2008 digg this super bookmark


...those that do will know that it's the map selection screen for the first Allied campaign mission. Those that didn't know now know that aswell because I've just informed them.

One question that has kept reappearing with each release of this mod is will the campaign make a comeback and the answer has always been no.
However, I've now completed the working parts for the first Allied mission (rescue Einstein from the Soviet Tech. Centre). The map isn't 100% yet because I need to sort out what's happening with cliffs*, but the scripting is there - you get attacked by a Dog and three Rifle Infantry when you start, Einstein pops out when you kill the two Rifle Infantry below the Tech Centre, Cruisers show up, etcetera.
I'm only planning to do the first mission for each side at the moment, but I was planning on doing none of them before so I can't say it absolutely won't happen. Someone else has also mentioned they could help so we'll see.

*I want to keep the "flat" look from RA and avoid having ramps, but I haven't remade the cliffs for the temperate terrain yet. Those with a good memory will remember this particular mission is in the snow theatre.

In case you've forgotten entirely, or have never experienced the original RA (in which case go and buy The First Decade), the first Allied mission roughly photo-shopped into one image looks like this:

In The Thick Of It
(Click to enlarge)

And the first Soviet mission (Lesson In Blood), which I'll be working on next, looks like this:

Lesson In Blood
(Click to enlarge)

In other news I've been offered a remake of "The Hills Have Eyes" by Dutchygamer, which was a Mega 8-player multiplayer map with a village of civilians armed with hand-held tesla and nuclear weapons. I haven't gotten it from him yet but provided it doesn't get ruined by being imported to ICFRA! it'll be in the next release.

In yet more news a very interesting project has emerged at Project Perfect Mod, essentially YuriX is making a new 3D game engine designed for ported Red Alert 2: Yuri's Revenge content as much as possible. These projects appear and disappear, but YuriX's seems to have gotten further than most do. He's going to need low poly 3D models for all the units at some stage so I may volunteer to help out as a test at quickly making the IFV based around an imported .vxl file has been fairly successful.
Just when it looks like RA2 is dying out something new always appears to shake it up, hopefully this engine will reach a release stage.

Comments
Clord
Clord Aug 16 2008, 3:38am says:

Nice effort.

+1 vote     reply to comment
stevealmighty
stevealmighty Aug 16 2008, 6:02am says:

from those screenshots it looks like you arent making any original maps
if this is true why? remake the buildings with the graphics of yuri's revenge
not just bringing crap things from ra1 into ra2

+1 vote     reply to comment
Comrade-Alucard
Comrade-Alucard Aug 16 2008, 7:24am replied:

it looks like that is exactly what they are doing

+1 vote     reply to comment
Magical_BooBoo
Magical_BooBoo Aug 16 2008, 7:30am says:

But why?

So, will we be able to garrison buildings like in RA2?

+1 vote     reply to comment
DazJW
DazJW Aug 16 2008, 9:41am says:

The screenshots are RA1, not my stuff in RA2...

+1 vote     reply to comment
koekje4life
koekje4life Aug 16 2008, 12:12pm says:

great effort guys, keep it on! i'll be killing units with technicians :D

+1 vote     reply to comment
Hanzie
Hanzie Aug 17 2008, 5:04pm says:

That brings back memories!

+1 vote     reply to comment
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Platform
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Developed By
DazJW
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Icfra.cncguild.net
Release Date
Released Oct 14, 2007
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