Integration: The Stranded Light includes more than 80 quests with a strong emphasis on thinking, character interaction, choices, consequences, and lore. It delivers a seamless integration of Cyrodiil and Shivering Isles along with other lore races. A new, joinable guild plays an important role in many of the quests, which are unlike any in Vanilla Oblivion: A bit thinking, often multiple solutions, quite heavy on social skills. It also reaches beyond the typical mold of quest mods, seeking to enrich the existing game world as whole. The quests in Integration: The Stranded Light don't all follow a single storyline. It's more like a collection of somewhat intertwined short stories than an epic novel.
The recent youtube update fixed any new video I upload going at double, or triple speed. As such my most recent 15 minute video was deemed "too long", and I didn't want it to go to waste, so... here it is.
In this video we check up on two outposts we have just grown near Bruma, and New Sheoth. After which we decide to do one of the simpler quests for the new Shivering Isles guild.
View the shorter counterpart here: