We have alot of good news for you all,the community. We are getting close to releasing our next version of Insurgent Strike, 0.11 ! Alot of the things from 0.10 have been fixed and updated, and a lot of new things from our devs. and a few kind contributors will make 0.11 a promising release.
EARLY CHANGELOG FOR 0.11 RELEASE:
MAPS:
- Crossing the Stakes -by [IS-DEV]DogBox
- Baghdad Streets -by [IS-DEV]Agent07
- Al Janna-Contributed from Den75 --converted by [IS-DEV]Agent07
- Rebellion-Contributed from ImTheHeadHunter--converted by [IS-DEV]Agent07
- Devided City -Contributed from Jones
- Black Mosque -by [IS-DEV]RedSand
- Night At Karkand -by Greg EsP_187 Stringer
- Removed Assault At Vernin
- Removed Fushe Pass
- Other Maps from 0.10 updated and fixed
OTHER CHANGES:
- M40A3 Sniper Rifle re-textured
- Galil added
- SVD re-textured
- L96 re-textured
- Skorpion added
- Glock added
- Smoke/Tear Gas M203 round added
- Tank Shell Velocity fixed
- All weapon sounds fixed/updated
- Kits and Kit names fixed and adjusted
- M16A3/A4 re-textured
- Various new effects
- AK-47 accuracy raised
VEHICLES:
- Civilian vehicle added
- Technical vehicle added
- M1A2 Abrams re-textured & co-axil MG sound fixed
- TOW missiles removed from APC's
- ATV added
- All/Most vehicles texture updated
- All sounds updated
- USI BHawk engine sounds added
- Hydra Missles added to A-10
- Apache 25mm Pilot Controlled cannon accuracy lowered
- Vehicles locked for teams,soon will be for all maps
FACTIONS:
- Insurgents
- UK -Special Thanks To Penguin General For DPM Skins
- U.S. ARMY -Special Thanks To Penguin General For ACU Skins