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Those most overlooked are often the most important. INFRA, a Source Engine total conversion, puts you into the shoes of a simple structural analyst. Nothing more than a quiet desk jockey assigned to survey some routine structural damage. Quickly though, your mission turns from a mundane trek to a fight for survival. INFRA is what we like to call a gun free exploration game. Instead of large explosions and powerful guns, you will rely on your cunning to survive puzzles in an incredibly detailed world. As you travel through the infrastructure of a city you will find that your actions and thorough observations ultimately determine if others will survive.
They used be homes for the factory workers but have been abandoned for quite a long time now.
Something off here, the foliage I think. The yellowish grass and the pine-like tree seems poor on detail. even though, interesting.
The foliage we use needs to be remade mostly anyway since their quality isn't the best.
I hope there's lot of destruction INSIDE< i"d be in heaven and have an ******, I just love that delipilated look.
It'd even be nice if it was dark, to give the player, a... scared feeling. :D
Too bright maybe? Seems like there could be a lot more atmosphere with this area.
Yeah, the map definitely isn't bad, but something is missing. I can't quite put my finger on it though, it's giving off a feeling of simplicity.
I heard that if the map is brighter than skybox it makes the map feel blocky and empty.