This mod aims to continue fixing bugs and making improvements to the remaster now that official support has ended. The goal is to respect the vision of the original game by Crytek Frankfurt, its PS3/360 port by Crytek UK, and Saber Interactive's remaster to get the remaster closer to Crysis 2 Remastered in quality.

Description

Intended for Crysis: Remastered Patch 1.2 Restore auto-zoom when firing full auto weapons. Fix broken Scar model. Implement tessellated water on High quality and above. Fix green flares rendering through walls. Significantly decrease speed mode energy usage to be closer to Crysis 2011/Pre-1.2 Remastered. Replace some models with versions from Crysis 2007 that had more complex breakage behavior. Optionally use Crytek UK's 2011 weapon models.

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Crysis Remastered Improvement Project 0.1
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loser667
loser667 - - 38 comments

Is there an SKD for Crysis remastered? How do you mod it?

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