The most immersive weapon and gameplay mod since Weapons of Mars Destruction! Compatible with CstDoom3 | Remixed sound balancing and effects using Doom 3's original sounds | All weapons dryfire | Ammo pickup and max ammo values reduced to a reasonable degree | Weapons with gui screens show ammo count on normal hud screen | Zoom button allows you to aim weapons to reduce projectile spread, punch faster, spin chaingun barrel, rapid fire rockets, fire single shots with double barrel, etc. | Armor absorbs twice the damage | Immersive monsters

Description

WEAPONS -All weapons dryfire when Auto Weapon Reload is set to no in options menu -Zoom button allows you to aim weapons to reduce projectile spread, punch faster, spin chaingun barrel, rapid fire rockets, fire single shots with double barrel, etc. -Balanced sound effect volume -Gunshot sound tail to increase atmosphere for ballistic weapons -Ammo pickup values and max ammo values reduced to a reasonable degree -Weapons with gui screens show ammo count on normal hud screen -Fancy particle effects ARMOR -Absorbs 40% damage instead of 20% -Security armor gives 25 points instead of 50 -Armor shard gives 1 point of armor instead of 5 -Armor model reflects Resurrection of Evil marine -Max armor is 100 instead of 125 MONSTERS -Imp has chance to do double fireball attack from Phobos -Wraith doesn't stop moving during teleport in -Eyes glow in the dark for Imp and Trite -Archvile has 50% chance do do either flamewall or incinerate attacks Includes compatibility patches for Cstdoom3

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Immersive Armaments
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