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The story of this mod is very long: It have had start in the far 2002, after i was affascinating by modding the game max payne, a simple game, that was funny to play; it takes me so long to learn about modding a game, but it was funny at all and i decided to continue; So, i decided to look for kungfu3 mod by kenneth Yeung that introduced a lot of new things, never realized before. I started by modifing some things, and then I came up with the idea of a matrix mod; I never realized where I was arrived and in the screenshots session you can find what i am talking about. The Features of this T.C. for max payne are: New MenĂ¹s images and musics inspired by The Matrix Trilogy New Models inspired by The Matrix Trilogy New Weapons inspired by The Matrix Trilogy New Levels inspired by The Matrix Trilogy New Effects New Animations (including artials marts animations inspired by The Matrix Trilogy)

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I'm sorry for been so long outdate, but you know i have a life too :lol:. So you want to know "what's new?" well i can't explain all the things that have been done on the mod so I'll post news with some images: 9/296/2004 Images On the Super Brawl (not finished version)

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I'm sorry for been so long outdate, but you know i have a life too :lol:. So you want to know "what's new?" well i can't explain all the things that have been done on the mod so I'll post news with some images:

9/296/2004
Images On the Super Brawl (not finished version)

9/16/2004
Already started the Tea House level and the Super Brawl level; images on the first in the screenshots
session

6/28/2004
Trinity images in the screenshots session

6/22/2004
A lot of new things

Added modified (by my friend Alex) gutling HMG from the mod true matrix mod 1.6
New Bullet Wave effect
Added Bullet Wave sound
Agents can't dodge kung-fu moves (But they still do the animation
Bullets penetrates wood
Trinity model W.I.P.
P.S. soon images

5/2/2004
Updated the screenshots session with the new agent trail effect

images
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