The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

What is Hybrid Theory? Hybrid Theory is a total conversion modification for the 1998 first-person shooter, Half-Life. The term 'total conversion modification' refers to a user-made game, based around the original title's source and using the game's editing software, that bears no relation to the mother game. Hybrid Theory has a completely original story, new enemies, NPCs, textures, weapons and environments, and an all-new cast of voice actors. Feature List - Hours of tense, haunting, atmospheric adventure. - Numerous environmental settings, from the mansion, to the laboratories below. - Slower-paced gameplay. - Refined aesthetic quality. High quality textures and larger polygon counts contribute towards a stylish, impressive look. - Original soundtrack - Full, high-quality, well-scripted, professionally-acted voiceovers. - A collection of brand new models and textures. Release Date TBA 2004

Report RSS Update

After a short absence, we have a couple of announcements to make. NEW MEMBERS There are two new members to the Hybrid Theory team, both mappers. Leon Ruseicki and Hugh Llyod will be building some nice, sparkling environments for the game. Join us in giving them a warm welcome. NEW MEDIA There are a

Posted by on

After a short absence, we have a couple of announcements to make.

NEW MEMBERS
There are two new members to the Hybrid Theory team, both mappers. Leon Ruseicki and Hugh Llyod will be building some nice, sparkling environments for the game. Join us in giving them a warm welcome.

NEW MEDIA
There are a couple of new screenshots to show off as well.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: