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What is Hybrid Theory? Hybrid Theory is a total conversion modification for the 1998 first-person shooter, Half-Life. The term 'total conversion modification' refers to a user-made game, based around the original title's source and using the game's editing software, that bears no relation to the mother game. Hybrid Theory has a completely original story, new enemies, NPCs, textures, weapons and environments, and an all-new cast of voice actors. Feature List - Hours of tense, haunting, atmospheric adventure. - Numerous environmental settings, from the mansion, to the laboratories below. - Slower-paced gameplay. - Refined aesthetic quality. High quality textures and larger polygon counts contribute towards a stylish, impressive look. - Original soundtrack - Full, high-quality, well-scripted, professionally-acted voiceovers. - A collection of brand new models and textures. Release Date TBA 2004

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Things have been rather quiet on the Hybrid Theory front. Alas, all efforts have been poured into backend stuff lately: coding, modelling, composing and voice acting have all taken a front seat. Still, we know how much you love to see some media appear, and so have added two images to the equation:

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Things have been rather quiet on the Hybrid Theory front. Alas, all efforts have been poured into backend stuff lately: coding, modelling, composing and voice acting have all taken a front seat.

Another thing worth mentioning is that, as we close in on the release date (which, alas, has been realistically pushed back to somewhere around February time), Raw Digital is interested in any previews or interviews that websites may offer. If you run a mod / games website, and are interested in such an article, please send Lewis (Donkey81) a private message, or contact him at rawdigital@resgames.net. This includes ModDB so, whoever authorises this piece, think about it...

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BlueWolf72
BlueWolf72 - - 812 comments

on the upcomin release! :)

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LewisDenby Author
LewisDenby - - 299 comments

Cheers. Like how it's looking?

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