The Hotline U.A.C (Unlawful and Anarchic Control) is a Hotline Miami themed for DOOM, the story tells about an lady who wants to avenge her cop father, "Elliot Dennis McModua". After lose her familly, Diane "Elliot" McModua openned the company with Rachel "Rick" Williams, Micheal "Fedora" Raysen and Marcus "Tony" Carlson for fight against the crime and for the justice. Diane, as a former member of the 50 Blessings, doesn't know that the organisation is about to hunt her and her employes while she's hunting russians mobsters...

Post news Report RSS Back from copium?

What's the change in the update about the gameplay core and things before you gonna ask me.

Posted by on

59297 terminator2 576pyxurz


So I am back?

No, I'm still into copium condition but it's less and I finally found tiny time to update the gameplay core and also managed to work a bit on Number of the Beast, I gonna tell you in the list what's next.

What about Number of the beast TC?

The early access 3 is in work, I'm making the cutscenes, if you find them boring, I've put an option (only in full options for now) for that you can skip them and go directly in action.

I'm also thinking to add more maps which it will be canon in the storyline, even secret maps which they aren't but just for give more scores for the player. If you know what I mean.

What's the plan for next update about the gameplay core or the maps?

-Reworking on the player sprites, the walking ones looks like shit compared to the mobs (mobs 1 - players 0)

-I've put the props in the story mode, they are voxel and now it's boring to me in terms of rendering, they need be turned into 3D objects

-Human mobs variants (the suited ones, too much is way boring, gonna hunt for reference *french snort snort*)

-Players hands according to player's skin. (Tony *Q2 jump* is black, so managing the skin color by palette should be fine)

-Better weapons sprites, yeah, no joking, I was thinking to trace weapon sprites to stick in the Hotline Miami Art. But no worries weapon sprites, I'll credit you once I'm done with gun tracing.

-Think about the FX options, I remember about the FPS dropping down when you gib a lot of mobs or set them on fire (I've experimented with Hell Revealed 2)

Final one, the changes, what's in the update?

-Hud style can be changed in the options (you'll need to go full options for access it, i don't know how to make custom menu yet), talking about the hud, I've worked on the aspect ratio for 4:3 and 16:9, yeah, I just think of people who still playing on small screens or CRT (which i have nothing against them, just heavy)

-Human mobs have short delay before shooting you, so you will be able to react so fast as you can.

-Better combo system (you must kill 2 mobs minimum for get 150 bonus and it will multiply according of the combo you get, you have some limited time, so do your best for make biggest score in the maps)

-Tiny sound change : Secret Sound is changed to HM1's one about pickup some secret item (I like it than the Freedoom's sound)

You have reached the end of the news about this mod, all I can give you is the gameplay core update while I'm working on the TC, so I wish you a nice day and keep having fun.

Want to support me?

Patreon : Patreon.com

Ko-Fi : Ko-fi.com

Follow me :

X : Twitter.com

Facebook : Facebook.com*

diane31


Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: