"Curse Retold" is a fan-made reimagining of Hello Neighbor, remixing old & new Hello Neighbor Media altogether for the best experience possible.
Nicholas Roth moves back to his childhood home in Raven Brooks, but things don't go as well as planned:
his no-longer-ex neighbour -- Theodore Masters Peterson -- is disturbing the quiet of Friendly Court.
It's up to you to find out what is going on in the creepy, uncanny, quiet house of the Petersons -- but it won't be as easy as it may sound:
Theodore has no time for Guests, and you can bet he won't let you in that nicely.
Constantly breaking in from the front door? Expect a chair blocking the way eventually.
Enjoying running around that hallway? Better Watch out for beartraps next time you go there.
Mr. Peterson is not messing around, but neither are you: distractions are your best quality!
Prank calls, alarm clocks, radios, and more can be used to keep your neighbor busy while you investigate the creepy halls of the house.
But try not getting spotted by cameras, will ya?
Experience our personal take on the Hello Neighbor Lore in Story Mode or challenge yourself with Escape Mode
Randomized Houses, Custom Mechanics, Multiple Endings, and an upgraded HN1 AI await you in Raven Brooks, just make sure to check the weather first.
CONTROLLER SUPPORT ✓
CREATED BY FATAL PEEK TEAM
- WaneScottGames
Lead Programmer
- EKC_Dev
Story
Modelling
Texturing
Levels
Animator
Puzzles
Cutscenes
Custom Music
Level Coding
Logos
Custom Icons
Thumbnails/Promos
- NicoDoff
Modelling
Character Modelling
- Al3xGames
Modelling
Texturing
- Francesco's Toon
Character Modelling
Rigging
SPECIAL THANKS TO
Sospect
Feedback
Tips
NicoDoff
Feedback
!! ANY UNAUTHORIZED REUPLOAD CAN BE EASILY REPORTED AND TAKEN DOWN !!
!! TO ALL YOUTUBERS - PLAY THE MOD AS IT IS INTENDED TO BE, DON'T MAKE ANY CHANGES !!
Hello, Neighbors
We're almost done with the first Chapter out of 3 for Curse Retold, our personal Hello Neighbor 1 re-telling.
Since we really tend to go on radio silence, we've decided to show some early footage from time to time.
We'll be taking our time with this project: it could take months how it could take a year how it could take two -- we don't know when the mod will be complete.
We won't be sharing any release date until the mod is at least 98% complete, but we promise you a fleshed out polished story mode with all the previously promised mechanics.
An Early Access is now planned: Will feature chapter 1 and a good chunk of extra gamemode.
Thanks for your patience,
we'll be occasionally updating this Article, so keep an eye out!
EARLY FOOTAGEThe following footage is being shown very early
and is most likely subject to minor -- or even major -- change.
#1 - Teaser Trailer 2023
#2 - Theodore's Basement
#3 - Visions of Natural Disasters
#4 - 'Extra Gamemode' Sneak Peek
- Fatal Peek Team
From small patch, to Remake, to Reboot. The retelling project got bigger and bigger, and now it's almost finished!
The voices in our heads won: Alphas Relocked will get its final update, and it will be massive.
Soon to be replaced by the Reboot, which is way better in every single aspect. Waiting is recommended as this should NOT even be considered a teaser for...
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Not interrupting but how is bug fixing going?
It's going pretty well!
I'm sorry you're taking a break from level creation, but I still agree with you, hopefully fixing bugs isn't a pain.
they aren't many bugs, but we believe it's better to fix them before they pile up more, nothing concerning though!
and we also wanna make sure we're happy with the previous levels quality before making more, we gotta make sure all this is worth the wait
How does the Fatal Peek reboot end up this way?
May look like a completely different mod at first glance, but there is more than meets the eye, especially story wise
Soon everything will make sense
This Project is the definitive best version of Fatal Peek
Is level 4 in development now?
Yep, mostly focusing on bugs fixes for now though
They literally said in the article that yes, Level 4 has started work!