This is my remake of Alpha 1 version of Hello, Neighbor!
Is there someone here that can tell me why the neighbor can't go through the doors and he just jumps onto them? Because he can't go anywhere if he can't open doors and I can't continue making the mod :(
Is there someone here that can tell me why the neighbor can't go through the doors and he just jumps onto them? Because he can't go anywhere if he can't open doors and I can't continue making the mod :(
maybe the doors are too small or thin for him, so his AI just starts jumping around since it no longer ignores colisions of objects like in the alpha 1
At the begining I thought the same but it's not about the collisions. Because when the door is standing close to wall he can't open it and it's something like that the editor maybe thinks that the door is standing in the wall while it's standing in the place where it can be opened and the neighbor can't open a door because of it :( So I don't know what to do :( Maybe I should make a diffrent mod because I was having too much trouble with this :(
with all these models you could make a alpha 1.5 mod, just a suggestion
Yes, but wouldn't it be a copy of others "Alpha 1.5" mods (because the were many mods that have this concept)? I also think that's a good idea(I could make that)! ;) :)
there are many alpha 1.5 mods out there, but they look really bad and barely worked on
It's because the doors you used aren't the same as the normal game doors, because they are cabinets and the neighbour doesn't open up cabinets. Hope that helped.