The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Basically what this is, is a total conversion of Halo to Killing Floor. Everything here and intended to be will act and look exactly like they do in Halo. This is a somewhat big project but won't be too much of a hassle once I get the proper team members

Post article RSS Articles
Reason this project has slowed down

Reason this project has slowed down

News 5 comments

The most basic reason is thanks to the way UE2 does lighting on Static Meshes and sadly using the UV2Texture method is impossible due to The lightmap...

Alpha on the way

Alpha on the way

News 2 comments

A public alpha will be ready soon-ish for everyone to try out, more details are inside.

Engine Move

Engine Move

News 14 comments

Moving engines from UE2 to UE3 with the release of the UE2 code

Major Code updates

Major Code updates

News

I've made some major code updates since I last updated this mod, here are a few of them