Gravity mod for Starcraft Brood war. 10th version, at least you can play by 4th race in any game - just select terrans, and lift command center during 1st second of game. Also 4th race got 1 more unit, and and protoss carrier got new ability - plasma blast. Mod also contain many new upgrades for all races, 2 more zerg units, fixes bugs of original game (ghost sight and heroes, defiler consume), and makes protoss ranged weapon and aircraft speed upgrades 3-level-upgadable; On terran side microcontrol becomed simpler: SCV repairs damaged units/buildings automaticaly, marines, firebats ang ghosts enters bunker on rally point.
In version 0.6 added: 2 new neutral units, few AI updates, possability (few bugged) to hire infested marines, new upgrade for wraith (speed), vuliture carry 5 spider mines; Changed consume spell - it don't kills target, just drain it's health, recovering so much energy as Defiler needed. If target has less health then were needed to defiler, it dies.
Terran SCV auto repair is too good.
Why?