Today I started going through the IDEs and IPLs for San Andreas. I've been analyzing the coordinate system SA uses, and I've confident that importing the world models for GTA III and Vice City won't be too difficult. I will begin doing some preliminary testing of importing by hand later today. I'm hoping to have a possible working model by next week. Mainly we're just waiting on some decent tools to be made. I'm working with the MooMapper source code, to see if I can get it to load the SA files. Stay tuned!
Today I started going through the IDEs and IPLs for San Andreas. I've been analyzing the coordinate system SA uses, and I've confident that importing the world models for GTA III and Vice City won't be too difficult. I will begin doing some preliminary testing of importing by hand later
Posted by dj_trip_lx on
i think we should get at least 2 other Voice actors for this project im not gonna be able to do this by myself