1]. When did this mod start developing?
- 3rd Febuary 2014 first model from XBOX 360 version of GTA V was converted. In the end of April of the same year the work began.
2]. How many people in the team are right now?
- For now - 5. A scripter, A modeler, texture ripper, and two beta testers
3]. What's the point of the mod?
- Convert the map from GTA V in GTA SA . Vinewood hills , Blaine County and Chilliad - are questioning . However, LODs for the entire map exist.
4]. How many areas are converted ?
- Scentral - 100% (place where Franklin lives in the beggining of the game );
- Koreatown - 100%;
- Downtown - 100%;
- Sanpedro - 100%;
- Sunset - 80% [ The place of shops ];
- Vinewood - 100% [ " Walk of fame " , banks , theaters and etc. ] ;
- Santa Monica - 10% [ Beach ] ;
- Venice - 10% [ Residential area close to the beach ( The name comes from the appearance ) ] ;
- Beverly - 100% [ Rich houses and Golf-club ( where Michael lives ) ] ;
- Highway - 40% .
5]. When the airport will appear ?
- As soon as modders convert the first model . This is the hardest area to convert .
6.] Are ped and car paths added?
- Yes . Since Beta 2 paths were added .
7]. How does the mod function ?
- It has its own main.scm . Wanted level , 2 hospitals you respawn in (will be added in beta 4) . Car Tuning ( not LSC ; standard garage ) . Also , pressing Backspace , you'll " change character " ( was written by the scripter from this team).
8]. Will there be missions ?
- Its too early to talk about that . Right now developers are more focused on the map ( like ViIV ) . But you can try DYOM , which thankfully, works with this mod .
9]. Will there be other mods? ( ENb , skins , cars , cleo-scripts and etc. ) ?
- No .If you want you can install some . NOTE: ModLoader WILL NOT WORK !
10]. Will there be multiplayer ?
- Its just planning now . For now the name is - ViSA:MP . Right now devs are thinking will it be theirs or already existing (SAMP and MTA)
11]. Will there be North Yankton ?
- Just like the story - we're not sure .
12]. How to deactivate LODs ? (blurry textures)
- They are on by default . To turn them off you must go to the data folder, then find gta.dat file , find IPL pc\lods.IPL and add " # " .
13]. When the final version will come out ?
- Right now there is no date set . But its too early to stop now .
14]. No sounds . What should I do ?
- To make archive weight less modders "sliced" audio folder a bit . Now it weights 126 MB instead of 2 GB . If you want, you can download the original folder.
Thanks for reading!
You made a awesome GTA v for low PC
Thanks! But I didn't make it, its a russain team of modders dedicaded to this mod
Gud but how will I add models or peds to the new map .