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Full VersionMod basata sugli scripts originali di gothic 2 la notte del corvo. Sono stai utilizzati materiali da altre mod come ad esempio l'hiver edition, la scripts...
Mod basata sugli scripts originali di gothic 2 la notte del corvo. Sono stai utilizzati materiali da altre mod come ad esempio l'hiver edition, la scripts patch di Lord Sargon, gothic 2 plus, gothic 2 returning 2.0, Le cronache di Myrtana Archolos, alcuni asset presi da worldofgothic.de (armature, armi, mondi ecc.).Sono presenti inoltre armi e armature di Gothic 3 e Arcania. È possibile unirsi ai maghi dell'acqua oppure non affiliarsi a nessuna gilda(non testato), forgiare armature e nuove armi, indossare elmi e visitare un nuovo dungeon opzionale che offre delle ricompense uniche. Si può diventare allievi di Xardas o di Baal Parvez e apprendere quindi magie e cerchi magici senza la necessità di unirsi ai maghi del fuoco, il mercante Selivan vende armi e bastoni magici. Sono stati aggiunti gli scudi e sono stati modificati i valori delle armi preesistenti. Sono presenti degli spoiler su Archolos per cui se non ci avete giocato e non volete degli spoiler lasciate perdere questa mod.
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Mod basata sugli scripts originali di gothic 2 la notte del corvo. Sono stai utilizzati materiali da altre mod come ad esempio l'hiver edition, la scripts...
Mod basata sugli scripts originali di gothic 2 la notte del corvo. Sono stai utilizzati materiali da altre mod come ad esempio l'hiver edition, la scripts...
Escape is a Total Conversion mod for Gothic II Night of the Raven set in the Valley of Mines after the events of the base game. The player takes on the...
English version of german Piratenleben,one of a first conversion of Gothic 2 NOTR. 10 to 15 hours gameplay in Jarkhendar
Główną atrakcją moda jest zmodyfikowana oprawa graficzna, rozszerzone lokacje Khorinis i (w mniejszym stopniu) Górniczej Doliny. Jarkendar został...
An immense unofficial upgrade for the classic RPG, staying mostly faithful and lore friendly to the game's source content, while fixing bugs and enhancing...
Wasteland Mod features a completed Valley of Mines with nearly all of its original content restored and upgraded to Gothic 2 quality. It adds new locations...
A total-conversion modification for Gothic II - Night of the Raven. It includes a large open world which was build in the well-known Gothic-Style but...
Hello.Congrats for your mod.Can you give us more infos about this mod?Ex:more quests,more areas,maps,guilds,balance,game mechanics,new bosses and monsters etc.Maybe a little guide for download.Grazie.
Hi. You can freely use permanent bonus. There are no new quests, but there are new npcs to fill the areas that were a little bit empty (for example I added the Netbek camp from returning), there is a new map accessible through Jharkendar with new enemies (the skeletons in the screenshot).You can join the water mages after Raven defeat and you can obtain guru robes or necromancer armors by learning magic circles from Baal Parvez or Xardas(you can choose only one, and if you pick Xardas a new master will unlock in the Valley of Mines). You can buy Templars armors from Darrion. I added the possibility to change hairstyles, to forge armors and new weapons (like in l'Hiver but i changed the materials needed to make it easier). There are two new bosses, one in Khorinis and one in the VM. Sadly there are bugs too for example during the meeting of the water's ring you need to sleep to make Lares appear or sometimes you will need to restart the game 'cause the weapon skill restart to rookie level (only the animation). Magic is different from the base game, it was almost useless, now it should be viable thanks to magic staffs and magic swords, increased damage and lower mana cost (maybe now is OP). I'm probably forgetting something but this should be the major changes. Hope you like my mod and sorry for my bad English.