A collection of bonus contents for those curious about Goreagulation's development!
This ZIP contains development files for the curious regarding Goreagulation's backend development. Beware that this ZIP spoils content seen in Goreagulation so you're advised to play the mod first! The contents are as follows:
- The raw image seen in Gore3's Gorethedral room of the Creation of Adam, bastardised by The Eye. This image was created by putting The Creation of Adam and a render of The Eye through the Deep Dream AI, and then doing tons of photoshopping on the end results of both to create the unique mural
- 20 vmfs - ten for the maps featured in the core mod, and then ten for prefabs and dev maps made during development
- 3 developer BSPs - chain_styleguide, which was where a lot of some common ideas were prototyped and was designed as the first map; gore_ending_template, which was used as a template for the two endings; and oldgodeye, which prototyped The Eye's boss chamber
- 4 level plans - these were simple drawings I did to help guide my blockouts of the levels. Keep in mind the levels changed wildly during development!
- 3 text files - one containing the full script of the mod (plus some of my audacity presets on various VO), one being the timeline for the trailer (which I shortened a bit from what the script indicates), and one bonus as a teaser for what could be next for Goreagulation
Enjoy! If this inspires you to create any custom content of your own for Goreagulation using the mod as a base, let me know! I'd be interested to see it.